It hurts. Night City hurts. The suffering runs deep and the deeper one falls, the longer the self-prescribed dreams play. Fortune, hope, love–all made possible by DMS technology. But not everyone desires a happy ending. A braindance repairman discovers the answer to pain . . . comes in a blackout.
The third comic series from Dark Horse based on CD Projekt Red’s video game Cyberpunk 2077.
The 1986 company-wide crossover “Legends” concluded with the formation of a new Justice League. The new team was dubbed “Justice League” then “Justice League International” (JLI) and was given a mandate with less of an American focus. The new series, written by Keith Giffen and J. M. DeMatteis with art by Kevin Maguire (and later Adam Hughes), added quirky humor to the team’s stories. In this incarnation, the membership consisted partly of heroes from Earths that, prior to their merging in the Crisis on Infinite Earths, were separate. The Giffen/DeMatteis team worked on Justice League for five years and closed out their run with the “Breakdowns” storyline in 1991 and 1992. The series’ humorous tone and high level of characterization proved very popular.
Justice League #0 NM- $3Justice League #1 VF+ $8Justice League #2 NM- $5Justice League #2 VF+ $3Justice League #3 NM $6Justice League #5 VF+ $4Justice League #6 VF+ $3Justice League #9 NM- $3Justice League #10 NM $4Justice League #11 NM $4Justice League #12 NM $4Justice League #13 NM $4Justice League #16 NM $4Justice League #17 NM- $3Justice League #18 NM $26Justice League #19 NM $14Justice League #20 NM $9Justice League #21 NM $6Justice League #22 NM $4Justice League #23 NM $4Justice League #24 NM $4Justice League #25 NM $4Justice League #26 NM $4Justice League #27 NM $4Justice League #28 NM $4Justice League #29 NM $4Justice League #30 NM- $3Justice League #31 NM $9Justice League #32 NM $5Justice League #33 NM $4Justice League #34 NM $6Justice League #35 NM $4Justice League #36 NM $4Justice League #37 NM $4Justice League #38 NM $4Justice League #39 NM $4Justice League #40 NM $5Justice League #41 NM $4Justice League #42 NM $4Justice League #43 NM $4Justice League #47 NM $4Justice League #48 NM $4Justice League #49 NM $4Justice League #50 NM $4Justice League #51 NM- $3Justice League #52 NM- $3Justice League #53 NM $4Justice League #54 NM $4Justice League #56 NM $5Justice League #57 NM $4Justice League #59 NM $4Justice League #60 NM $4Justice League #61 NM $5Justice League #62 NM $4Justice League #63 NM $4Justice League #64 NM $4Justice League #65 NM $4Justice League #66 NM $4Justice League #67 NM $4Justice League #69 NM $9Justice League #70 NM $4Justice League #71 NM $3Justice League #73 NM $4Justice League #75 NM $4Justice League #76 NM $5Justice League #77 NM- $4Justice League #79 NM $4Justice League #80 NM $4Justice League #81 NM $4Justice League #84 NM $4Justice League America #85 NM $4Justice League America #87 NM $4Justice League #89 NM $4Justice League America #90 NM $4Justice League #92 NM $3Justice League America #93 NM $5Justice League America #94 NM $4Justice League America #95 NM $4Justice League Annual #5 NM $4Justice League Annual #6 NM $4Justice League Annual #7 NM $4
Creepy was an American horror-comics magazine launched by Warren Publishing in 1964. Like Mad, it was a black-and-white newsstand publication in a magazine format and thus did not require the approval or seal of the Comics Code Authority. The anthology magazine was initially published quarterly but later went bimonthly. Each issue’s stories were introduced by the host character, Uncle Creepy. Its sister publications were Eerie and Vampirella.
In the early 80’s, George Pérez, Don Heck, and Rich Buckler would rotate as artist on the title. The double-sized anniversary issue #200 (March 1982) was a “jam” featuring a story written by Conway, a framing sequence drawn by Pérez, and chapters drawn by Pat Broderick, Jim Aparo, Dick Giordano, Gil Kane, Carmine Infantino, Brian Bolland, and Joe Kubert. Bolland’s chapter gave the artist his “first stab at drawing Batman.” Pérez would leave the title with issue #200 to concentrate on The New Teen Titans although he would contribute covers to the JLAthrough issue #220 (November 1983). The 1982 team-up with the Justice Society in issues #207–209 crossed over with All-Star Squadron #14–15. A Justice League story by Gerry Conway and Rich Buckler originally intended for publication as an issue of All-New Collectors’ Edition saw print in Justice League of America #210–212 (January–March 1983).
Seeking to capitalize on the popularity of their other team books, which focused upon heroes in their late teens/early 20s, Gerry Conway and artist Chuck Patton revamped the Justice League series. After most of the original heroes fail to help fend off an invasion of Martians, Aquaman dissolves the League and rewrites its charter to allow only heroes who will devote their full-time to the roster. The new team initially consists of Aquaman, Zatanna, Martian Manhunter, Elongated Man, the Vixen, and a trio of teenage heroes Gypsy, Steel, and Vibe. Aquaman leaves the team after a year, due to resolving marital problems, and his role as leader is assumed by the Martian Manhunter.
The final storyline for the original Justice League of America series (#258–261), by writer J. M. DeMatteis and artist Luke McDonnell, concludes with the murders of Vibe and Steel at the hands of robots created by long-time League nemesis Professor Ivo, and the resignations of Vixen, Gypsy, and the Elongated Man during the events of DC’s Legends miniseries, which sees the team disband.
Justice League of America #178 VF $5Justice League of America V1 #182 FN+ $4Justice League of America V1 #183 FN $5Justice League of America V1 #185 FN- $3Justice League of America V1 #189 VG $5Justice League of America V1 #194 FN- $3Justice League of America #198 Newsstand VF $6Justice League of America #198 F $3Justice League of America #200 VF- $9Justice League of America V1 #200 FN $4Justice League of America V1 #201 FN $3Justice League of America #206 VF- $4Justice League of America V1 #207 FN $3Justice League of America #202 F $3Justice League of America #203 F $3Justice League of America #205 VF+ $6Justice League of America #209 NM $9Justice League of America #210 NM- $7Justice League of America #211 VF $5Justice League of America #213 VF- $4Justice League of America V1 #213 FN $3Justice League of America #214 VF $4Justice League of America V1 #215 FN-VF $5Justice League of America #215 Newsstand F $3Justice League of America #217 NM $9Justice League of America #218 VF $4Justice League of America #219 NM- $8Justice League of America #220 VF-NM $7Justice League of America #226 VF-NM $7Justice League of America #232 VF- $3Justice League of America #227 Newsstand VF- $3Justice League of America #240 NM- $8Justice League of America #242 NM $9Justice League of America #244 NM- $5Justice League of America #248 VF $3Justice League of Amerca #250 VF $9Justice League of America #251 VF+ $5Justice League of America #252 NM- $6Justice League of America #252 VF+ $4Justice League of America #252 VF $3Justice League of America #253 NM $7Justice League of America #254 VF $3Justice League of America #255 VF+ $5Justice League of America #255 Newsstand F-VF $2Justice League of America #261 VF+ $8Justice League of America #261 VF $5
A new Sorcerer Supreme rises! Doctor Strange is dead! And a new Sorcerer Supreme has taken the title, or should we say Sorceress? Haunted by her recently returned memories, Clea longs to bring Stephen Strange back from the dead! But when a mysterious group attacks the magical realm, Clea must rise to the duties of Sorcerer Supreme. For she is now the sole protector of Earth against magical threats.
The Bowmans are VAMPIRES who have quietly run the local barbecue joint in their small town for years, living off cow’s blood. Their peaceful coexistence ends as generations of hate, fear, and bad blood bubble to the surface–making it impossible to separate man from monster!
By the 1970s, the stories began to reflect growing social awareness: Lois became less fixated on romance and more on current issues. In the controversial story “I Am Curious (Black)!” in #106 (November 1970), Lois uses a machine that allows her to experience racism firsthand as an African American woman. The series saw the debut of the Silver Age heroine “Rose & The Thorn” in a backup feature that ran from #105 (October 1970) through #130 (April 1973). Editor E. Nelson Bridwell had several characters and plot concepts from Jack Kirby‘s “Fourth World” appear in issues #111–119 (July 1971 – February 1972). Lois’ sister, Lucy Lane, was believed to have died in issue #120 (March 1972) but the character was later revived.
In 1974, the title ended, as Superman’s Pal Jimmy Olsen had earlier that year. Both would be merged into The Superman Family, which chronologically continued from the elder title, premiering with issue #164 (April–May 1974). The release of the last issue of Superman’s Girl Friend, Lois Lane was delayed for several months due to a nationwide paper shortage.
Supermans Girl Friend Lois Lane #108 FN $8Supermans Girl Friend Lois Lane #109 FN+ $9
Following his one-shot anthological story in #27 (Jan. 1962), scientist Henry Pym returned donning a cybernetic helmet and red costume, and using size-changing technology to debut as the insect-sized hero Ant-Man in #35 (Sept. 1962). The series was plotted by Lee and scripted by Lieber, with penciling first by Kirby and later by Heck and others. The Wasp was introduced as Ant-Man’s costar in issue #44 (June 1963). Ant-Man and Pym’s subsequent iteration, Giant-Man, introduced in #49 (Nov. 1963), starred in 10- to 13-page and later 18-page adventures,
The Hulk, whose original series The Incredible Hulk had been canceled after a six-issue run in 1962-63, returned to star in his own feature when Tales to Astonish became a split book at issue #60 (Oct. 1964),]after having guest-starred as Giant-Man’s antagonist in a full-length story the previous issue. The Hulk had proven a popular guest-star in three issues of Fantastic Four and an issue of The Amazing Spider-Man. His new stories here were initially scripted by Lee and illustrated by the seldom-seen team of penciler Steve Ditko and inkerGeorge Roussos. This early part of the Hulk’s run introduced the Leader, who would become the Hulk’s nemesis, and this run additionally made the Hulk’s identity known, initially only to the military and then later publicly.
Tales to Astonish #54 VF- $120Tales to Astonish #56 G- $14Tales to Astonish #58 G-VG $26Tales to Astonish #58 VG- $29Tales to Astonish #60 G $22Tales to Astonish #61 VG $29Tales to Astonish #65 FN+ $69Tales to Astonish #67 VF- $75Tales to Astonish #68 VF- $75Tales to Astonish #71 FN $29Tales to Astonish #72 FN $30Tales to Astonish #75 FN+ $30Tales to Astonish #78 FN $20Tales to Astonish #80 FN+ $30Tales to Astonish #83 VF+ $55Tales to Astonish #86 VF- $40Tales to Astonish #87 VF- $40Tales to Astonish #88 FN+ $25Tales to Astonish #89 VF+ $55Tales to Astonish #90 VF- $120Tales to Astonish #92 FN+ $29Tales to Astonish #94 VF- $29Tales to Astonish #95 VF $30Tales to Astonish #96 FN+ $20
A notable difference from the comic version is that Becky survives the final gunfight by hiding in a nook in the alley, leaving her alive for the final “epilogue” scene of the movie which ends when she meets The Salesman from The Customer is Always Right, who had been introduced in the movie’s prologue. He then offers her a cigarette just like he did in The Customer is Always Right, and Becky seems to sense why he’s there and tells her mother she loves her before hanging up.
Sin City TBFK #1 NM $8Sin City TBFK #2 NM $6Sin City TBFK #3 NM $6Sin City TBFK #4 NM $6Sin City TBFK #5 NM $6