In 1991, Jim Shooter obtained rights to three Gold Key characters: Doctor Solar, Man of the Atom; Turok, Son of Stone; and Magnus, Robot Fighter. He intended to use those characters to launch his new comic book line, Valiant Comics. Several months later, the company launched Magnus, Robot Fighter.
The series began where the original one left off. The artists took great care to replicate the setting and trappings of the original stories. But as the new series progressed, it began to deviate from the original concept.The term “Freewills” appeared in the Valiant run, introducing the concept that the rogue robots seen previously were not simply the product of random malfunctions, but were the result of a common phenomenon which allowed robots to become sentient. While some of them are malevolent, others merely want to be free. It was also learned that 1A is a freewill. With Magnus’s help, a colony of benevolent Freewills is established called the “Steel Nation.” At the same time, Magnus becomes disgusted with North Am’s elite. He journeys to the lower levels of North Am and befriends a group of social outcasts known as Gophs.
Mega Man is a comic series based on the video game series of the same name by Capcom produced by Archie Comics which was announced at New York Comic Con 2010. The series began publication in April 2011 with Ian Flynn, who has written many stories for Archie’s Sonic the Hedgehog series, involved with the production. The series has proved highly successful, and in 2013 a crossover took place between the Mega Man and Sonic series, under the title “Worlds Collide“. The series does not follow the events of the games in exact order, including an adaptation of the Japanese exclusive game Super Adventure Rockman between those of Mega Man 2 and Mega Man 3. The series later included a few stories set in the time of the Mega Man X series. The popularity of Worlds Collide subsequently led to a second crossover with the Sonic series, Worlds Unite. The series was put into an “indefinite hiatus” after issue 55, concluding with setup for an adaptation of Mega Man 4.
Mega Man #1 VF- $19Mega Man #12 VF- $6Mega Man #13 VF-NM $6Mega Man #25 VF- $9Mega Man #26 VF $19
Jessica Harrow is dead. But her journey has only just begun! Discover the world of the afterlife, where Jessica has been recruited as a Reaper, tasked with ferrying countless souls to their final destination. But unlike the rest of the Reapers, she has no memory of what killed her and put her into this predicament. In order to unravel the mystery of her own demise, she’ll have to solve an even bigger one – where is the actual GRIM REAPER?
When Lone Wolf and Cub was first released in Japan in 1970, it became wildly popular (some 8 million copies were sold in Japan) for its powerful, epic samurai story and its stark and gruesome depiction of violence during Tokugawa era Japan.
Lone Wolf and Cub is one of most highly regarded manga due to its epic scope, detailed historical accuracy, masterful artwork and nostalgic recollection of the bushido ethos. The story spans 28 volumes of manga, with over 300 pages each (totaling over 8,700 pages in all). Many of the frames of the series are hauntingly beautiful depictions of nature, historical locations in Japan and traditional activities done in the classical ukiyo-e style.
Lone Wolf and Cub was initially released in North America in a translated English edition by First Comics in 1987, as a series of monthly, comic-book-sized, square-bound prestige-format black-and-white comics containing between 64 and 128 pages, with covers by Frank Miller, and later by Bill Sienkiewicz, Matt Wagner, Mike Ploog, and Ray Lago. Sales were initially strong, but fell sharply as the company went into a general decline. First Comics shut down in 1991 without completing the series, publishing less than a third of the total series in 45 prestige-format issues.
Starting in September 2000, Dark Horse Comics began to release the full series in 28 smaller-sized trade paperback volumes, similar to the volumes published in Japan, completing the series with the 28th volume in December 2002. Dark Horse reused all of Miller’s covers from the First Comics edition, as well as several done by Sienkiewicz, and commissioned Wagner, Guy Davis, and Vince Locke to produce new covers for several volumes of the collections. In October 2012, Dark Horse completed the release of all 28 volumes in digital format, as part of their “Dark Horse Digital” online service.
Lone Wolf and Cub #1 NM $14Lone Wolf and Cub #2 NM $9Lone Wolf and Cub #3 NM $9Lone Wolf and Cub #4 NM $6Lone Wolf and Cub #5 9.6 White Pages $49Lone Wolf and Cub #5 NM $6Lone Wolf and Cub #6 NM $6Lone Wolf and Cub #7 NM $6Lone Wolf and Cub #8 NM $6Lone Wolf and Cub #9 NM $6Lone Wolf and Cub #10 NM $6Lone Wolf and Cub #11 NM $6Lone Wolf and Cub #14 NM $6Lone Wolf and Cub #15 NM $6Lone Wolf and Cub #19 NM $6Lone Wolf and Cub #24 NM- $5Lone Wolf and Cub #27 NM $6Lone Wolf and Cub #28 NM $6Lone Wolf and Cub #29 VF-NM $4
Murdered by his sadistic parents, Obadiah Archer returns from the dead with uncanny physical abilities and a mission: to punish all evil-doers like his parents; Learning martial arts in the Orient, Archer soon becomes the world’s greatest fighter!; He soon encounters Armstrong, a free-spirited immortal with the strength of ten men!; They have just met when they are attacked by Armstrong’s foes, the Sect.; Can they survive their crazy friendship?
Archer and Armstrong #0 CGC 9.8 SS White Pages $189Archer and Armstrong #0 NM $6Archer and Armstrong #2 NM $5Archer and Armstrong #8 NM $6
The English language version of the Dragon Ball manga is licensed for North America by Viz Media. Viz originally published the first 194 chapters as Dragon Ball and chapters over 195 as Dragon Ball Z to mimic the names of the anime series, feeling it would reduce the potential for confusion by its readers. They initially released both series simultaneously, chapter by chapter in a monthly comic book format starting in 1998, before stopping in 2000 to switch to a graphic novel format similar to the Japanese tankōbon.
The series is set between 2006–2008 in a world where superheroes exist. However, most of the superheroes in the series’ universe are corrupted by their celebrity status and often engage in reckless behavior, compromising the safety of the world. For this reason, a superpowered CIA squad, known informally as “The Boys”, is charged with monitoring the superhero community; the name is Butcher’s contribution, a reference from his neighborhood that those in power would send “the boys” to handle anyone causing trouble.
Ennis has said that the series would “out-PreacherPreacher“, presumably referring to the extreme violence and sexuality that were that series’ hallmark, and that the series would end with its seventy-second issue.
The Boys #7 VF $9The Boys #11 VF+ $6The Boys #12 VF+ $6The Boys #15 VF-NM $4The Boys #16 VF- $2The Boys #17 VF- $2The Boys #18 NM $4The Boys #19 NM $6The Boys #20 VF- $2The Boys #21 VF+ $4The Boys #22 NM $6The Boys #23 NM $7The Boys #24 NM $24The Boys #25 NM $6The Boys #26 NM $7The Boys #27 NM $6The Boys #28 NM- $4The Boys #29 NM $6The Boys #30 NM $6The Boys #31 VF+ $6The Boys #32 VF-NM $4The Boys #33 VF+ $4The Boys #34 NM $6The Boys #35 NM $4The Boys #36 NM $6The Boys #37 NM $4The Boys #39 NM $4The Boys #40 NM $4The Boys #41 NM $6The Boys #42 NM $6The Boys #43 NM $6The Boys #44 NM $6The Boys #45 NM $6The Boys #46 NM $6The Boys #47 NM $6The Boys #49 NM $6The Boys #50 NM $9The Boys #63 NM $6The Boys #64 NM $6The Boys #65 NM $20The Boys #72 NM- $12
The Teenage Mutant Ninja Turtles was first published by Mirage Studios in 1984 in Dover, New Hampshire. The concept arose from a humorous drawing sketched out by Kevin Eastman during a casual evening of brainstorming and bad television with Peter Laird. Using money from a tax refund, together with a loan from Eastman’s uncle, the young artists self-published a single-issue comic intended to parody four of the most popular comics of the early 1980s: Marvel Comics’ Daredevil and New Mutants, Dave Sim’s Cerebus, and Frank Miller’s Ronin. The TMNTcomic series has been published in various incarnations by various comic book companies since 1984.
The Tick was created by cartoonist Ben Edlund in 1986 as a newsletter mascot for the New England Comics chain of Boston area comic stores. He is an absurdist spoof of comic booksuperheroes. After its creation, the character spun off into an independent comic book series in 1988, and gained mainstream popularity through an animated TV series on Fox in 1994. A short-lived live-action TV series, video game, and various merchandise have also been based on the character. IGN‘s list of the Top 100 Comic Book Heroes of All Time ranked The Tick as #57.
Moore created a new, teenaged Youngblood group that was financed independently by millionaire Waxey Doyle, formerly the WWII superhero Waxman. The team was led by Shaft and was augmented by new members Big Brother, Doc Rocket, Twilight, Suprema, and Johnny Panic. Moore said he wanted Youngblood to be a “less sprawling, more dynamic team” and that “if you have more characters than [six], the action gets cluttered and it becomes increasingly difficult to establish each character as a real and solid person in their own right”. All of the new team members and most of the villains featured in this series, including Jack-A-Dandy, were Moore’s creations.